Gaming Realms, the developer behind the Slingo series, has had a solid beginning to the year. The company released its trading update for the first half of 2025, showing a noticeable bump in both revenue and earnings. Numbers like these don’t usually grab headlines, but they say a lot about a business quietly doing the right things.
Revenue for the first six months of 2025 hit about CAD 27.7 million, up from CAD 23.5 million during the same time in 2024. Adjusted earnings before tax came in around CAD 13 million, compared to just over CAD 10 million a year earlier. That kind of gain shows the business isn’t just treading water; it’s making smart moves and seeing the results.
Rather than running online casinos itself, Gaming Realms focuses on creating games and making them available through licensed operators. It’s a model that lets the company stay nimble while reaching players around the world. In the first half of the year alone, they released six new Slingo games and signed on with 19 new partners who help bring those games to life on gambling sites.
If you like to play in Canada for real money, you’ve probably seen their games without even realizing it. Slingo has been showing up more often on Canadian sites lately. It’s easy to spot, the blend of slots and bingo feels familiar, but with a twist that keeps people coming back. With more operators picking up these titles, players in Canada now have more choice than ever before.
Mark Segal, the company’s CEO, said he was encouraged by how things have unfolded so far this year. He pointed to the steady demand for their games across regulated markets and credited the team’s consistent focus on quality and reliability. Gaming Realms isn’t in a rush to chase headlines or get caught up in trends. Instead, it’s sticking with a simple plan: make good games, get them into the hands of players, and build relationships with platforms that deliver.
The company will publish its full half-year results during the week of September 22. On July 29, its shares were trading at 53.62 pence, or roughly 92 cents Canadian. The slight uptick in price after the trading update suggests that the market liked what it heard, even if the numbers weren’t jaw-dropping.
For those watching from the outside, whether investors or players, the message is clear. Gaming Realms is doing steady work in a space that often rewards consistency over flash. There’s nothing overly complicated about its approach, but maybe that’s the point. It’s focusing on what works, keeping overhead low, and finding more places for its games to land.
If the second half of 2025 looks anything like the first, they’ll be in good shape by year-end.

